![]() ![]() Like most franchises, studios soon turn them into milk cows, after the game direction has been handed to the marketing service, instead of creative people.Without going into too much detail about the climactic events that capped off Dead Space 3, Awakened sees Isaac Clarke and John Carver waking up a bit worse for the wear. I'm way beyond the pissed-off point, because I wasted my time and my money.Īs to the rest of the game, it was NOthing revolutionary anyway, and certainly NOthing better than previous versions. ![]() It's not to EA to decide how long I should play or not! I can understand and even accept that they didn't plant check points every 5 minutes, but this is a bit too much! They'd realize that maybe some people can and want to play non-stop for hours, but many can NOT and don't want to play hours in a row. And when later, I launched my session to realize I was back to the tram station AGAIN, that was the last straw! But then, I didn't feel like keeping on playing so I decided to "save & quit". After an hour or so, I've been to the storage room, got the key, the computer detonated all the charges and all that, and I was on my way back. Which is always a bit of pain to pass, in "hard" mode.Īnyhow, got on the tram and off I go. I've already been as far as the tram station yesterday, and got on it but I had to leave, so "save & quit" and I was hardly surprised today when I saw I was back to the tram station again. FGS, why can't I choose when or where I want to save and quit?! I decided to sell the game back after my last "mishap" today: Which makes me feel I'm being taken as a hostage by EA. ![]() By AlisterFlint | Review Date: FebruI give DS 3 a 1 for one reason: the saving system. ![]()
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